I confess to have read none of the proposed changes. U joined several years ago to play a game that was, as much as could be achieved" a computer based version on D and D. My how times have changed. This game has little or no similarity to the original, in fact, I feel its an insult to call it D and D at all. The people who formed the original rule book would turn in their graves if they saw what was proposed. For one, I feel this is becoming a game for individuals not groups..the efforts to make guilds more competitive is a laugh...who judges who is best?? Personally I feel this guild has more to offer than most, as it focusses on the talents of the player as a person, not their ability to build a character that can beat the living daylights out of a mob before anyone else can. And, bye the way, when was the last dungeon build that depended upon ..sneak skills, diplomacy. range attack, disable traps, heals from a bespoke cleric, specific spells (researched and memorised), knowledge from npc's before the quest etc, etc. This is not D&D but if it was ...it would have been made by a specific type of lager we all know about to make us think it was... Bring back the olde days and let the kids play on...I prefer the thinking persons game.
Colin