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 Collectables, their uses, look on AH for value

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PostSubject: Collectables, their uses, look on AH for value   Thu Nov 13, 2008 3:19 pm

STONE OF CHANGE

There is a "Stone of Change" (The Marketplace, Near the Bank) that can upgrade existing items (Ie not part of the green steel "Raid" loot)

Currently you can do several things to items on the stones of change as follows:

Binding/Attuning Ritual I:
Benefit: Binds / Attunes items so they no longer take permanent damage and can have rituals (Like the Adamantine Ritual placed on them) but it can no longer be traded.
** There is currently a bug where ML0 items require 400 Shards to Bind/Attune (400 = Lvl 20 item)
Materials: item requires (minimum level of item ^ 2) Khyber Dragonshard Fragments eg Level 12 item need 144 Khyber Dragonshard Fragments**

Adamantine Ritual I:
Benefit: This item has been tempered by a Stone of Change using the Adamantine Ritual. It has +5 Hardness and +10 Durability.
Further Adamantine Rituals will increase this item's Durability. (But require greater amounts of Adamantine Ore and Soul Gems)
Materials: 10 Adamantine Ore, 10 Soul Gem: Essence of Earth, 1 Attuned Equippable Item (Items bound like raid items still need the binding/Attune Ritual before upgrading here.

Adamantine Ritual II:
Benefit: This item has been tempered by a Stone of Change using the Adamantine Ritual. +5 to Durability.
Further Adamantine Rituals will increase this item's Durability. (But require greater amounts of Adamantine Ore and Soul Gems).
Materials: 15 Adamantine Ore, 20 Soul Gem: Essence of Earth, 1 Attuned Equippable Item (Items bound like raid items still need the binding/Attune Ritual before upgrading here.

Alchemical Armor Eldritch Ritual
Benefit: Grants armor a +1 alchemical bonus to AC.
Materials: Requires: Your armor, 5 Vials of Pure Water, and 15 Strings of Prayer Beads.

Alchemical Shield Eldritch Ritual
Benefit: Grants your shield a +1 alchemical bonus to AC.
Materials: Your shield, 6 Silver Flame Hymnals, and 2 Tomes: Prophecies of Khyber.

Force Damage Ritual
Benefit: Your weapon will do 1 point of force damage on each successful hit.
Materials: Your weapon, 3 Luminescent Dusts, and 9 Fragrant Drowshood mushrooms.

Force Critical Ritual
Benefit: Your weapon will do 1d4 points of force damage on each successful critical hit.
Materials: Your weapon, 6 Sparkling Dusts, and 12 Deadly Feverblanch mushrooms.

Resistance Ritual
Benefit: Your jewelry item will give you a +1 competence bonus to saves.
Materials: Your jewelry accessory, 4 Lightning-Split Soarwoods, and 22 Funerary Tokens.


Basic Stone of Change Conversion Recipes
100 Siberys Dragonshard Fragments : Flawed Siberys Dragonshard
10 Flawed Siberys DragonShards... : Imperfect Siberys Dragonshard
10 Imperfect Siberys DragonShards : Siberys Dragonshard

Trap the Soul Ingredients (extra info from Angelus_dead - read this link before wasting shards on the spell)
1000 Khyber Dragonshard Fragments : 10 Tiny Khyber Dragonshards (10 HD)
100 Tiny Khyber Dragonshards..... : 20 Small Khyber Dragonshards (20 HD)
20 Small Khyber Dragonshards..... : 8 Average Khyber Dragonshards (30 HD)
10 Small Khyber Dragonshards..... : 4 Average Khyber Dragonshards (30 HD)
**Small Khyber Shards - you need these for the first Adamantine Ritual - Earth Elemental (CR 7): Essence of Earth
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PostSubject: Re: Collectables, their uses, look on AH for value   Fri Nov 14, 2008 4:06 am

very useful Emi, thanks for the post.
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Rolando
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PostSubject: Re: Collectables, their uses, look on AH for value   Sat Nov 15, 2008 1:10 am

yes +1 to ac looks like a must do. Thanks em.
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